Started by
Yusufhum3
on
Topic category: Troubleshooting, bugs, and solutions
So I am trying to make a custom plant with several "stages" if you rightclick the seed on a block it generates the first stage and then for every stage I made a procedure that places the next stage on Random Tick Update Event but what happens, It just grows instantly. In earlier versions I did the exact same Thing and it worked fine
I had the same problem and more so with the new update. how I fixed it I added two randoms with completely different numbers like 0.005 something that is an extearmly low number and then do it again if random then if random it will slow this down also lower the up the tick rate to also slow this down. make sure each stage is its own procedure seems to help.
if you don't understand what I mean i might make a video or make an example template for you. ill see what happens been busy ill get back with you soon as I can. ;D