Started by
Sancho
on
Topic category: Help with Minecraft modding (Java Edition)
Using the version 2020.3
I created a custom biome that has custom blocks as dirt.
Custom block is setup to be as alike as possible to dirt.
The custom biome is part of a custom nether-like dimension
I'm setting the variable "Big Mushrooms per Chunk" to 2. Big mushrooms doesn't spawn there.
If I change the blocks of the biome for dirt or mycelium it spawns Big Mushrooms as expected.
Is there a way to enable the spawning of Big Mushrooms in custom blocks? I'm not sure if theres a check you can't override in minecraft's core that only allows you to spawn big mushrooms in specific blocks.
I managed to do it tricking a structure spawn and copying a Big Mushroom for it but I would like to know if there's a more elegant way of achieve this
I think vanilla structures and features are restricted to spawning on vanilla grass blocks or other blocks they require. There is no way to really change this unless you use vanilla grass and change it's color using biome colors instead, for example.
For now playing with the structure spawn is fiting all my needs but I will definetely keep thit in mind!
Thanks for clarifying it!
No problem :D The same rule applies to spawn vanilla animals. They check for vanilla grass, just for the reference.