Started by
ataby_himawari
on
Topic category: Help with MCreator software
I created a "Random Ore", which when break, drop Iron, Diamond, Gold, Emerald, Coal, and other ores randomly. I tried using loot table, but I don't know how to apply the loot table for the Random Ore.
Easiest way to do this is to use a global procedure: [When block broken].
Check if the block is yours, and then use the template for random numbers to drop an item.
Sorry, I'm new to procedures and MCreator "coding", could you please send a print of what I am actually supposed to do? Like, I want it to drop from 7 types of ores, so I set the "10" in generate number template to "6", and then what??