Started by
titedog
on
Topic category: Help with MCreator software
I don't understand how Conditions work. So I am making a mod that adds a new difficult mode after you beat the ender dragon, called Devastation Mode, and I have a variable that sets to TRUE after you kill the ender dragon for the first time. Once you kill the ender dragon while ALREADY IN devastation mode, it sets another variable called enderDragonDead to TRUE as well. I have this ore called Unstable Ore that has a condition which returns if enderDragonDead = true AND devastationMode = TRUE, however, when I go into the end not even with any of these variables set to TRUE, the ore still generates. Anyone know why this is?
Same thing happening with my mod: When player hurts Villager, Warrior must attack player with speed 1, if player kills Villager, other Villagers run away from player, and Warrior attack player with speed 1,2. But Warriors always attack player, and Villagers run away. If i kill Villager Warriors attack me again like condition doesn't exist!
Did you make a procedure that makes variable enderDragonDead = 1 when killed?
I might be late to the party, but this video demonstrates basic usage of conditions in it: https://www.youtube.com/watch?v=gXu4Tw_Af_s