Started by
Mortimer Kerman
on
Topic category: Advanced modding
Hello,
I have a problem: I'd like to set a variable "Mask" to a number that depends on the damage of a piece of armor (the helmet). I almost finished the code, but the checker I put did not work. Could someone help me to correct the problem? Thank you in advance. Sorry for the gross mistakes. Line to be corrected:
MineterstellarVariables.mask = (double) (itemstack.getItemDamage());
The name of armor is:
mineterstellar.item.ItemSpacesuit
ItemSpacesuit.helmet
PS: My mod is for 1.12.
Edited by Mortimer Kerman on Fri, 02/12/2021 - 07:06
I just found how to do this.
Just use armor ticks.