Started by
AwesomeGamer333
on
Topic category: Troubleshooting, bugs, and solutions
in certain curcumstances, if you have an armor piece that gives you a potion effect, the duration will always be 0 no matter what. additionally, if the effect is health boost, it buggs out even more.
circumstances:
you have to have a function attached to an armor tick event
the function has to look something like this:
The duration is in tick 20 ticks = 1 second
oh thats in ticks? i thought it was in seconds.