Started by
BlockBit
on
Topic category: Troubleshooting, bugs, and solutions
I creat a procedure wich set a global variable to the Minecraft time and then as i test it, and wait, it go higher than 24000. But a minecraft day goes only to 24000 and back to 1
The server time will track how many ticks the server/world has been loaded for, not the ticks for each day/night cycle.
Use modulo of 24000 to trim to 24000
Ok thats new. I find it out but on an not perfect way. I make a procedure when the time is at 24000, the time go back to 0 so i mean set time to 0.^^
Use modulo instead <current time> MOD (%) <24000>
IT works with the modulo. Thanks
Hi, i know that this problem was close but i would ask again because i dont know how to do this in MCreator 2021.1
thanks...