Started by
0V3R10RD
on
Topic category: Troubleshooting, bugs, and solutions
I am using the latest MCreator Snapshot b39514. I have a sword that when swung, applies a potion effect to the player of slowness for about a second, the duration does not apply properly and the effect lasts 0 seconds. When the sword strikes an opponent, I made it so it has a chance to inflict wither and weakness to an enemy, I set it up to display text when it does, and it says it's applying the effects but similarly the effects last for 0 seconds despite the fact I stated for it to last 2 or 3.
Let me know what I'm doing wrong and/or if it's a bug, which I'm quite sure it is!
First, verify if this happens in the stable release too.
Also not the unit is in ticks, also in ticks - 1
Solved, didn't realize it was in ticks. The number is "1" by default, which kind of naturally makes someone think that they are seconds and not ticks.