Started by
JuicyG
on
Topic category: Troubleshooting, bugs, and solutions
So basically I created an nbt timer in one procedure and created a block with a gui that when you insert an item into, it subtracts from the timer. The timer works perfectly fine until I put an item in the block gui. I printed the value of the nbt variable to the console, and the console shows 2 different numbers. I believe one number is the correct number, and the other number doesn't account for the block gui subtraction. Any idea why it does this?
Entity NBT is not synced to client. Use player variables for this