Started by
Ball-van
on
Topic category: Help with Minecraft modding (Java Edition)
Hello everyone!
I made a blockbench model for a mob. When I ported this model to MCreator, a window appeared where you could specify animation for parts of the model. I indicated animation for some parts of the model, but in the game the model was not animated at all (it does not move its head, arms, etc.). Maybe I did something wrong? I don’t know what’s the matter. Tell me what to do?
Edited by Ball-van on Tue, 05/04/2021 - 16:10
i think i have the same problem. i don't know how to fix it but if i do then i can try to help.
On Blockbench you must use "modded entity" of course and always create group + cubes. Each for a separate body part
Then align rotation points to be exactly at the connection of 2 different body parts
Import into Mcreator and when animation windows open set your desired ones and click on "set new animations", don't use "use current settings"
This way you can't fail
Hello. Thanks for answering. The fact is that I did everything as you indicated, but for some reason the animation of the model does not work.
Send me your blockbench java file
I figured it all out! All this time I did not press the button -_- Thanks for the help!
my problem was simply mcreator 2021.1 didn't work with animations