Started by
Zacyia
on
Topic category: Help with MCreator software
Looking to give tools/armor/mobs elemental affinities. If I have a water sword and strike a fire mob, I do double damage. If I strike a water mob with a fire sword, I do half of normal damage. Is this possible? if so how would I go about this?
You could make the sword do the lowest damage itself (same as when hitting a mob that is resistant to your kind of sword) and then do the rest of the damage in a procedure that checks for mob types and deals the additional damage.