Started by
IndyJacksonTT
on
Topic category: Feature requests and ideas for MCreator
Mob aggro range should be an option in the behavior section of the mob editor, it's possible to change the range in the code simply by adding an attribute line.
Would be much more convenient than having to go into the code to change it, it's also an important part of mobs with ranged attack to aggro from further away.
Isnt there already an option for that? In the aggresive AI procedures?
For ranged mobs? Yes, but there aggro range is the default for mobs (16 blocks), so for example a sniper mob, would only attack from that far away, and mob aggro range is an attribute that can already be applied using custom code, it’s be pretty simple to add