Started by
c o m a
on
Topic category: General discussion
so i've recently used blockbench to customize my mod models. i first created the mob's texture is 64x, 64x64 in properties,
I next export it to java model and then create a living entity
it's expected to look good, u know :< I cant upload the image, so it's hard to imagine whats have i done improperly :)))
for some reason when I run the client, the texture's broken, it seems like the texture is too small from the model
help me, I stuck :v
If you create a texture for a custom model you should be sure that is esactly for that model. There a feature of Blockbench that create a propely shaped texture for custom models