Started by TheZclements on Thu, 03/17/2022 - 15:45 Topic category: Help with Minecraft modding (Java Edition) How do I make hostile mobs run away from me like pigs n stuff do when you punch them? Jump to top You have it in AI choice Jump to top Permalink Log in or register to post comments i mean make every hostile mob run away from you, as a procedure? Jump to top Permalink Log in or register to post comments You must be clearer on what you want to do If mobs must run away just use correct AI line If you need a procedure then tell me what you wanna show in your procedure Jump to top Permalink Log in or register to post comments Well, i made a potion effect called fear, and my idea was it makes the player blind and makes every mob run away from you. I am doing this as a procedure Jump to top Permalink Log in or register to post comments good Then on mob AI use conditions Attack player return not active potion effect Jump to top Permalink Log in or register to post comments I am sorry, could you do a screenshot or make this clearer or something? For I am relatively new to all this. Jump to top Permalink Log in or register to post comments @woodcreatures Jump to top Permalink Log in or register to post comments I don't think they understand you meant all mobs including vanilla. Jump to top Permalink Log in or register to post comments
i mean make every hostile mob run away from you, as a procedure? Jump to top Permalink Log in or register to post comments
You must be clearer on what you want to do If mobs must run away just use correct AI line If you need a procedure then tell me what you wanna show in your procedure Jump to top Permalink Log in or register to post comments
Well, i made a potion effect called fear, and my idea was it makes the player blind and makes every mob run away from you. I am doing this as a procedure Jump to top Permalink Log in or register to post comments
good Then on mob AI use conditions Attack player return not active potion effect Jump to top Permalink Log in or register to post comments
I am sorry, could you do a screenshot or make this clearer or something? For I am relatively new to all this. Jump to top Permalink Log in or register to post comments
I don't think they understand you meant all mobs including vanilla. Jump to top Permalink Log in or register to post comments
You have it in AI choice
i mean make every hostile mob run away from you, as a procedure?
You must be clearer on what you want to do
If mobs must run away just use correct AI line
If you need a procedure then tell me what you wanna show in your procedure
Well, i made a potion effect called fear, and my idea was it makes the player blind and makes every mob run away from you. I am doing this as a procedure
good
Then on mob AI use conditions Attack player return not active potion effect
I am sorry, could you do a screenshot or make this clearer or something? For I am relatively new to all this.
@woodcreatures
I don't think they understand you meant all mobs including vanilla.