Started by 
MoonHikari
 on 
    Topic category: Help with Minecraft modding (Java Edition)
Hi Friends!
I'm working on a custom entity and i have encountered a strange... bug maybe? I checked the box to have entity crated with a spawn egg but when i go in game to test it istead of the egg being called '[mob name] spawn egg' like i expected it is called 'item.[mod name].[mob name]_spawn_egg' .
Does anyone know how to fix this? I can't see whats wrong. The spawn egg section for the entity code looks like this:
    @Override
    public void initElements() {
        elements.entities.add(() -> entity);
        elements.items.add(() -> new SpawnEggItem(entity, -855329, -13395457, new Item.Properties().group(ItemGroup.MISC))
                .setRegistryName("berry_cow_spawn_egg"));
    }
resolved by adding the offending "tem.[mod name].[mob name]_spawn_egg'" to the language files :)