Started by
ILikeMakingMods2103
on
Topic category: Help with MCreator software
This might be a weird question, but what I want to know is quite specific and I'll tell you what I want to make:
I'm making a mod based on a game called Dying Light 2, not going to explain about it much, but in the game there's a feature where you can add upgrades to your weapons that are visible. The main base of that weapon stays there, but you can see the modifications, and I also would like to know if there's a way to make it so, when I get a texture, the weapon getting the modification can apply some potion effect to the enemy that gets attacked.