Topic category: Help with MCreator software
Hello,
I am attempting to create a structure above another structure that is naturally generated in various biomes. The main build is larger than the max size of 48X48X48. I created a structure element called Tree9. Above Tree9 needs to be structure Tree9t (top). I created a procedure that places a new structure 32 blocks above structure Tree9. This procedure is triggered when the original Tree9 is generated.
Here is a depiction of what I have created. (https://ibb.co/xsSv1GM)
The structure I would think, should be loaded correctly... But the result is a partial tree and not a full tree. Any ideas as to why this may be?
Note: I have seen another post related to this topic, (https://mcreator.net/forum/88198/spawn-second-structure-when-first-stru…) But I was wondering if anything simpler is available.
Game version: (1.16.5 -- Mcreator: 2022.1)
Solution found: (https://www.reddit.com/r/Minecraft/comments/54w6bf/we_can_load_structur…)
- Use MCedit (version 1 *Not 2)
- download (From link above): https://gist.github.com/Marcono1234/c1a84917f667dbe109291de36e9859b1
- place inside plugins folder (With all of the other plugins)
- Then select builds (any size) inside Mcedit and use the filter tool to make a new NBT file. This allows you to make structures in Mcreator that are larger than 48x48x48.