Place Structure on instance created, alternative? [Solved]

Started by cl012 on

Topic category: Help with MCreator software

Joined Jul 2022
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Place Structure on instance created, alternative? [Solved]
Thu, 07/21/2022 - 06:54 (edited)

Hello,

     I am attempting to create a structure above another structure that is naturally generated in various biomes. The main build is larger than the max size of 48X48X48. I created a structure element called Tree9. Above Tree9 needs to be structure Tree9t (top). I created a procedure that places a new structure 32 blocks above structure Tree9. This procedure is triggered when the original Tree9 is generated.

Here is a depiction of what I have created. (https://ibb.co/xsSv1GM)

Structure Placement

 

The structure I would think, should be loaded correctly... But the result is a partial tree and not a full tree. Any ideas as to why this may be?

Note: I have seen another post related to this topic,  (https://mcreator.net/forum/88198/spawn-second-structure-when-first-stru…) But I was wondering if anything simpler is available.

Game version: (1.16.5 -- Mcreator: 2022.1)

Edited by cl012 on Thu, 07/21/2022 - 06:54
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Solution found: (https://www…
Thu, 07/21/2022 - 06:54

Solution found: (https://www.reddit.com/r/Minecraft/comments/54w6bf/we_can_load_structur…)

 

-  Use MCedit (version 1 *Not 2)

- download (From link above): https://gist.github.com/Marcono1234/c1a84917f667dbe109291de36e9859b1

- place inside plugins folder (With all of the other plugins)

- Then select builds (any size) inside Mcedit and use the filter tool to make a new NBT file.  This allows you to make structures in Mcreator that are larger than 48x48x48.