Started by
Ali107
on
Topic category: Feature requests and ideas for MCreator
It would be cool if for each AI Task that involve looking or targeting something allow us to specify the sight range.
Like "Attack entities of type..." to also have another parameter to specify how far can this entity see their target.
Use Case:
This is useful so if you have 2 mobs one small and one large sized, the new custom mob would only attack the small one if it's closer to see.