Topic category: Troubleshooting, bugs, and solutions
I don't know if anything that I'll say has been asked for but I guess I'll start
- Allow already created elements to be dragged/moved/put into folders
- Permit use for shortcuts in the image editor (ctrl+z)
- Fix the Potion Item so you can create a color for the potion (Idk if that's just me)
- Some items that have a right click feature the Cooldown Block doesn't seem to work
- Make a option so a flint and steel can also light/ignite a modded portal
- Have a button or shortcut to add the color code symbol for the creation for colored name items
- Attack Damage always added by 2
- When you spawn a projectile it spawns inside of the player which sometimes can harm the player which I don't really like
- Create premade pet procedures for mobs (e.x. Sit, Breed, Tame, etc...)
- Allow for more than one Java model to be imported because every model I try to add overwrites the exist one with the same name
- Vanilla trees on custom biomes to spawn on custom ground block
- Implement a "overworld biomes" to dimensions so I don't have to click every biome
- For procedures create a "killed by entity holding [ ]" block for ease for global procedures
- Bring Recipes into the Armor/Item/Tools element(s) for organization purposes (They can be disable/enable or choose what crafting method [crafting,smelting,blasting,etc..])
- Separate the Water Bottle Item and Potion Item
- Just like the Armor Image creator tool you implement one for Tools for ease of vanilla based items.