Started by
DrunkPotato
on
Topic category: Troubleshooting, bugs, and solutions
Hello, I'm creating a mod that has a custom dimension with a custom grass. The grass mechanics (grass growing on dirt blocks and dying when there's a block above it) work normally in the overworld, however the naturally spawned grass in the other dimension doesn't work that way. It only starts to work when I place the block myself. Is there a way to fix that?
try changing the biome temperature that is used in the dimension