Started by
brigantes
on
Topic category: Help with Minecraft modding (Java Edition)
I'm trying to make a clump of a certain block spawn exclusively in Oceans and Rivers using the new 'feature' feature. I want the block to basically generate how clay does where it only generates in water (but only replaces dirt). Every time I have tried, the block just replaces dirt everywhere in the area, Is there a way I can make it so the feature only generates when it's submerged in water?