Is <entity> (sub)type of <> doesn't work properly

Started by a26b25c24 on

Topic category: Help with Minecraft modding (Java Edition)

Joined Jun 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Is <entity> (sub)type of <> doesn't work properly

Hi there,
I've coded this little procedure in MCreator 2023.2:

Event trigger - triggered by external call or when (global trigger): On loaded entity tick update
if(Is Event/target (sub)type of Item)
do{Execute command /"say found item" at x:x y:y z:z}

When I drop an item, nothing happens. I tried it with (sub)type of cat and I got messages when I spawned a cat. Do you know what I'm doing wrong? If the problem is that I used "On loaded entity tick update" as the trigger, then I have another question. I wanted to combine two items when they are on the ground and this was my idea of how to start with it. How else would you do it?

Thanks
a26b25c24

Joined Jun 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Does anyone have a solution?
Tue, 06/13/2023 - 18:58

Does anyone have a solution?

Joined Jun 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Please answer...
Sun, 07/09/2023 - 08:56

Please answer...