Started by
ZarephLae
on
Topic category: Help with MCreator software
So I'm trying to have my status effect work properly and for that, I'm wanting an extra .5 damage take place any time any hostile mob hits you. I thought I figured it out but no additional damage occurs and I think it's due to the entity sub-type.
Here's what my procedure looks like.
In my mind, monster entity makes sense but I also tried mob entity. I just want any hostile entity to be affected by this.
Edited by ZarephLae on Mon, 06/19/2023 - 01:33