Topic category: Troubleshooting, bugs, and solutions
It seems with the newest build of Mcreator, Custom Death Messages using custom damage types no longer have the ability to carry over a victim's name in the death message, instead leaving a %1$s where the name should be. Also, MOB_ATTACK as a damage type is useless without the ability to attribute either the victims name or the attacker's name to the damage type. I assume this is a blunder on MCreator's part, as I have done what I needed to do in order to get the message to function, it just does not grab the victims name at all. I made the localization key, and made sure I used the custom damage block.
I basically only ask that the custom death messages be fixed, since they seem to be a nice feature when they work correctly. Although it would also be great if we could specify who the victim and who the attacker are directly in the block itself, since then MOB_ATTACK and THROWN damage types could actually be used.
Note: This is a repost in an new forum section because I made a mistake with choosing the forum section in the previous post. I hope this allows the devs to see this better.
i was wondering why i couldnt get custom death messages to work
I noticed this too and considered; maybe they changed the [player_name] placeholder from %1$s to something else
yea from %1$s to %s