Nerdy's Better Animations

Supported MCreator versions
2025.3
Tags / plugin type
Java plugin
Procedures
betteranimations
Downloads:
1070
Upvotes: 14
About the plugin

Nerdy's better animations is a plugin that aims to improve upon the java animation system of entities and items by adding new procedure blocks that directly trigger animations and other miscellaneous additions.


Triggerable entity animations

While this plugin is loaded, entity animations without a playback condition will never play instead of always playing by default. These animations will now only play when triggered through the use of this procedure block.

What does animation index mean?
Animation index is the order in which the animation has been added to the entity's animations list. Here is an example of an entity with animations with their index visible.

 

Entity texture swapping

Through the use of this procedure block, one can easily swap a custom entity's texture without the addition of new model layers and display conditions. It simply requires providing the entity texture's name without any directory paths or file extensions.

 

Triggerable item animations

This procedure block works the same way as its entity variant, but for custom items. Similarly to entities, items will also have animations without playback conditions only play when triggered with this procedure block.

 

Item java model display settings

Modifications have been made to the item element to allow for the selection of a display settings json model when a java model is selected. With this you can control how the item is displayed in all perspectives. This can be done by making a copy of your item java model, and converting it to java block/item which supports display settings in blockbench. After exporting it in json format, you can select it and its display properties will be applied to your java model.

An additional option is also provided to specify in which perspectives the java model's animations will play.

 

Item player arm rendering

This plugin also allows the rendering and animating of player arms on animated items. The arms will only render if put under specific bone names in the item java model. You can find and download this example java model that showcases the use of this system.

 

Java plugins must be enabled for the plugin to work fully

 

Changelog

v1.0
-Plugin release
License
MIT License

Plugin downloads
Nerdy's better animations v1.0 (MCreator 2025.3 ONLY) - nerdys_better_animations.zip Uploaded on: 12/08/2025 - 11:31   File size: 59.45 KB

Comments

Not sure if this is because of the plugin but, all my entities with a walk animation get errors, mainly because I have the "is walking animation?" enabled, so not sure if this is the plugin's fault since it makes an animation not play if it has no procedure attached

Wow now using Java entity animations are super easy to understand!! Thank u for theses amazing plugins, I always find my self using them they are so convenient.

Can you add vanilla mobs during the texture procedure? It's a bit annoying if it only works for user-defined mobs.

It's not possible without a mixin. This plugin has direct access to custom entities' code which is why it can change their textures. If you want something to change the look of vanilla entities, you can use my other plugin, Nerdy's Custom Entity Models, cancel the default rendering, and render a copy of the entity's model with a different texture.

I'd like to publish a mod on Curseforge containing this plugin. Where should I credit you ? And most importantly, do you allow me to publish it ?