This one probably have occured before but I just have find out that exporting workspace does not export modifiend code
by that I mean that when you edit code for example give mob an animation and change its hitbox than save/recompile, export the workspace and import it again the animation of mob and changed hitboxes will not be there :L
Status
Works as designed
Type
Product/platform
Not applicable
Priority
Normal
Issue description
Did you lock the code? If the code is not locked, the changes are overwritten. You need to lock the code of the mod element in order to change its code permanently.