Biome Height Variation being set wrong in Code by MCreator

Upvotes: 0
Issue description

The Biome Height Variation value is being set wrong in Code by MCreator, when viewing a Biome Height Variation of 0.56 in the biome creation menu, in code it shows the biome height variation value as 1 or customProps.setHeightVariation(0.1F); or something simular.

Issue comments

Thanks for the bug report. I will verify this and fix the bug.

This bug will be fixed in MCreator 1.8.1. I am closing this ticket.

You can lock the code and edit it manually. Or wait for MCreator 1.8.1.

I have checked and it is not, these two parameters are now properly applied.