I have attached a procedure to my block and when you right click it with an axe/item it strips the bark off. However, I have noticed that when trying to place blocks on or around the the block with procedures I need to sneak (Shift click) if I want to place any block on them. However when the block is stripped it acts as a normal and anything can be placed on it.
Thanks
Issue comments
1. Your procedure is way Over Engineered you don't need any of this "update/notify block" and that last else is pointless
all you need is to check If Player holds Any Axe and if it does than Do Place Block at X,Y,Z
Also because of that Last Else your procedure read's it like that "OK he does not hold axe but something different so I need to Update this block"
2. On the other side from what I know is that "Item in entity's main hand" block us buggy and it does not check for hand but for whole inventory
I have changed it it now, it points to one item but still follows the same pattern.
I did this way cause I could not figure another procedure to do it.
SUGGESTIONS would be great rather then pointing out the obvious, thanks!
I also want to know how to make it apply damage to the item as it is does the right click?
What trigger do you use to trigger this procedure?