[Minor] Projectile weapons render wrong in third person.

Status
Fixed
Type
Product/platform
MCreator/Windows
Priority
Normal
Issue description

Image of rendering error
This should be easily fixed by making projectile weapons render like tools, rather than regular items.

Again, a very very low priority Quality of Life fix, but it lets you add an extra line to a changelog that sounds good without doing much ;)

Issue comments

You can achieve proper hold of the item by rotating the texture. Just rotate the texture until you get the desired position.

If you just flip the image, it would still look perfectly fine in the inventory, wouldn't it?



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