Issue description
Some vanilla blocks, such as snow layer and dead bush, can be replaced just by placing a block instead of having to break them first. (This behavior is also applied by choosing certain materials, but this can't be done for plant elements)
The required code is
@Override
public boolean isReplaceable(IBlockAccess worldIn, BlockPos pos)
{
return true;
}
Nice request and thanks for the code sample. We will consider adding this.