Mob Spawning and Achievements

Status
Works as designed
Issue description

Okay so I am still making this mod called Happy Nightmares for this person on instagram called happy.slasher. Everything is going well. Mobs are spawning where I want them to. The crate I placed disappears when I get the items with right click. But sometimes when I enter the world, the mobs have duplicates. How do i solve this? Also for achievements I set them to be gained when you kill each of the killers. Each one has their own achievement. For instance, I kill Weepy. The achievement for killing him is no sympathy. And i only get the achievements when I use /kill. I couldn't find any topics related to my issue.

Issue comments

Oops. Okay, so I'm going to use Mother's procedure as an example.

When Entity Dies- MotherEntityDies

Procedure: Add achievement to the provided (entity) player - achievement Not a Momma's boy

A few times has this procedure worked when I used /kill. But now like the rest it stopped working.

When the entity dies gives you entity that died as a reference so the achievement is given to this entity. To give achievement to the source of the kill, you need to wait for this ticket to be fixed: https://mcreator.net/tracker/issue/45976

This will allow you to targe event source (killer) or target entity (entity being killed).