Custom sound are missing and particles not showing after converting from 1.12 to 1.14

Status
Outdated
Issue description

I tried several times to convert my mod from 1.12 to 1.14. Everything works fine but when I start the client to test the mod, I keep getting this message: "Missing sound for event: mod_name:sound_name" for EVERY custom sound (except for one) and I can't understand why.

Also, once in game, all the particle effects i added aren't showing at all. I checked the graphic and sound settings but everything seems fine. I also tried recompiling every procedure/living entity, etc... but nothing.

I need to fix these issues or I won't be able to update my mod anymore.

Issue comments

Please attach your exported shareable ZIP workspace and tell me which mod elements to theck: some examples of elements that use sounds and particles.

Ok, there you can download the workspace: https://drive.google.com/open?id=1ZwHWjdItR19qseSXSEWVuEHRLeAUCy-L

 

Elements you can check:

Entity: TagFul19 (Custom sounds);

Entity: Goku + Procedure: GokuFight and GokuDespawn (Custom sounds and particle effects);

Procedure: AntivirusActivated (Custom sounds and particle effects);

Procedure: IronJump (Custom sounds and particle effects).

 

To be honest, you could check almost every entity because most of them have custom sounds (or particle effects).