Some particles are missing

Published by ahznb on Sat, 05/23/2020 - 10:51
Status
Resolved
Type
Product/platform
MCreator/Windows
Priority
Normal
Issue description

I've just migrated over to 2020.2, and noticed that there are some particles missing in the pull down list when you use the "spawn particle(s)" code block. For example, EXPLOSION_LARGE, EXPLOSION_HUGE. Although I see a bunch of new particles that I haven't noticed before.

Issue comments

Some of them are not supported anymore the way they were before so they had to be removed.

Yes, but would not work in 1.14.4 so to offer compatibility with both 1.14.4 and 1.12.2 I had to remove them. If you intend staying on 1.12.2, you can safely lock code and manually set particles to desired values.

thats what i did. and then i would need to remember it if you were to drastically change the way code is generated in a future update to mcreator.

btw, do we have source code for 1.14.4 like you do for 1.12.2?



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