I made a custom mob model in the Blockbench and after that i generated a texture map for it. I painted the model to get the colors and patterns i wanted and it looked perfect, but, when i lauch the game and spawn the entity, its texture is glitched. The texturemap is all over its body instead of each part being correctly where they are supposed to be. Any ideas what can that mean? I tried to see if i accidentally painted a pixel off the texture map but i'm sure i didn't. I generated another default texturemap for it and tested, the issue persists.
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