MCreator Test Client Crashing

Published by CR1MS4NE on Fri, 07/03/2020 - 02:14
Status
Resolved
Type
Product/platform
MCreator/macOS
Priority
Normal
Issue description

I know there are several other tickets along these lines, but most of them seem to have a game event linked to the crash, such as advancements or simply upon being started. Mine, however, crashes randomly during gameplay with no discernible triggers. Here's the console log: https://pastebin.com/XatgGa82

Apologies for the size of that quote. :/

Attachment Size
The workspace262.45 KB 262.45 KB

Issue comments

This is not full log, also this belongs on pastebin.

No workspace to reproduce this is on the ticket too.

Please check tracker rules.

I attached a workspace; I don't know why it doesn't show up. This happened with the last ticket I tried to attach a workspace to as well, so not sure what's happening there...

Also, I couldn't copy the full error log because it was longer than 50000 characters, and what is pastebin? I've heard of it a few times but I have no idea what it is.

Thanks for all the info. Based on this:

  1. Description:

  2.     Feature placement

  3.  

  4. java.lang.NullPointerException:

  5.     Feature placement

  6.  

  7.  

  8.       at net.minecraft.tileentity.CampfireTileEntity.dropAllItems(CampfireTileEntity.java:191)

  9.     ~[?:?] {re:classloading}

One of the structures places campfire and it seems there is a bug in it that campfire can't be used in structures.



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