Custom modeled armor does not render properly

Published by Fredzik on
Issue description

Hi! Since MCreator added possibility to add animated arms for custom modeled armor I wanted to make one. I started making Samurai Armor. Here's how it looks in Blockbench:

armor render

Model is fine. Every main groups of cubes are meant to be used as player body parts: headwear - helmet, body - chestplate, right/left arm - arms. But I encountered something bad. In the editor model is set to north, should render on player properly (mask on face, chest front on body etc.). But... this is how it looks in Minecraft:

BRUH

MCreator element editor:

editing armor

Idk what I have made wrong, I think it's abig, but for better insights I'm adding the workspace. I hope I will get help.

Issue comments

This is usually due to misaligned textures.

This is how-to and should be asked on forums. I am not expert on armor models so someone else will have to assist there.

Hi bro! have you already solved the problem and finished the mod? I would love to try it :D