How do I make an item shoot fire charges?

Started by R3Ked on

Topic category: Help with modding (Java Edition)

Last seen on 00:12, 28. Oct 2019
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How do I make an item shoot fire charges?

Ok so I have a ranged item and I want to know how to make it shoot fire charges, please help. Thanks!

Last seen on 03:22, 5. Feb 2020
Joined Sep 2019
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make it where it ignites any…
Sun, 10/27/2019 - 07:04

make it where it ignites any block it touches by making it add 1 block of fire and remember to do this in procedure

Last seen on 00:12, 28. Oct 2019
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That's not what I meant. I…
Sun, 10/27/2019 - 15:37

That's not what I meant. I meant to make it shoot fire charges, not make it shoot projectiles that act like fire charges.

Last seen on 15:10, 2. Feb 2021
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I mean there is a way to do…
Wed, 10/30/2019 - 05:28

I mean there is a way to do it, via the command "/summon Fireball ~ ~2 ~ {ExplosionPower:2,direction:[0.0,0.0,0.0]}" but after the fire charge has been summon, you have to manually punch it to the desired destination. If that is ok to you, make a normal item, choose "item on right-clicked procedure"  then choose the Entity Procedure tab, after that select the "execute command in the name of provided entity" Paste the summon fire ball command (which I mentioned earlier) into the blank space, I hope my instruction is clear, good luck! :)

Last seen on 21:21, 8. Mar 2020
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Can't you make an arrow shot…
Wed, 10/30/2019 - 20:49

Can't you make an arrow shot at the fireball right after? to prevent bug abusing.

Last seen on 15:10, 2. Feb 2021
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I think that is possible,…
Thu, 10/31/2019 - 09:34

I think that is possible, actually, there is a procedure which allows you to shoot arrow with custom power, knock-back and damage, maybe after you summon the fire ball, an arrow will be shot at the fire charge at the same time but I doubt it will work perfectly

Last seen on 17:22, 16. Aug 2021
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Maybe make a ranged item…
Wed, 06/10/2020 - 15:50

Maybe make a ranged item with fireball spawning.