Brocken Procedure On player stopped using

Status
Resolved
Issue description

The Procedure On player stopped using doesn't seem to work.

Issue comments

Yes, it would be good if I could get hands on it :) Please tell me how to test it in the game too.

So basically create a random ranged item, a variable, ill name it a, when block Brocken w tool, set a = (a+1), when player stopped using, set it to 0, it does not work.

I would prefer the workspace to have 100% the same setup as you, this way the actual reproduction of the bug will be very hard.

It seems that tools do not trigger on item stopped using event. For 1.14.4, try overriding getUseDuration and define use duration and it should start working.