So I just started to create mods, and I ran into a little issue with entities, can someone help me?

Started by EyeZombie on

Topic category: Help with modding (Java Edition)

Last seen on 21:40, 26. Dec 2019
Joined Dec 2019
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So I just started to create mods, and I ran into a little issue with entities, can someone help me?

So I tried creating a test entity to learn how to create more complex ones.

I just made a basic entity texture (It's mostly white with only eyes), and tried aplying it to my entity.

I basically took the zombie texture and remade it.

Here's the problem. I tried testing the mod, and the entity was literally just a "flying cube", I could see all of the texture parts wrapped up on the head.

Here's where I think I messed up: My entity model is biped. Not zombie.

Does that have anything to do with the bug? Which entity texture should I base myself on when doing a Biped?

Last seen on 17:49, 25. Mar 2021
Joined Jun 2016
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If you used the texture of…
Thu, 12/26/2019 - 23:29

If you used the texture of the vanilla Zombie as template, then you should use the Zombie model, not Biped.

As far as I know, Biped uses old skin models (before 1.8) as templates, the 64x32 texture format

Last seen on 15:41, 26. Sep 2020
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Use zombie texture (64x32)
Wed, 01/01/2020 - 04:50

Use zombie texture (64x32)