Started by
masterkostas
on
Topic category: Advanced modding
So, are mcreator projectiles treated as EntityThrowable ?
Has anyone tried to create a keybind that summons a modded projectile via custom code? Does it work?
Topic category: Advanced modding
So, are mcreator projectiles treated as EntityThrowable ?
Has anyone tried to create a keybind that summons a modded projectile via custom code? Does it work?
They are treated as EntityArrow