Started by
elijahthreatt
on
Topic category: Advanced modding
Hey, so I am making an entity that has four animations. An animation that plays while the entity is not targeting a player where it sleeps, an animation that plays after 30 seconds of not targeting a player where the entity goes back to sleep, an animation that plays when a player gets near where it wakes up, and finally an animation that plays when it attacks. I have the attack animation working perfectly. For some reason the other animations are playing over each other I think, at least that's what it looks like. If anyone knows any way to do this that is better, or works, or how to fix mine then thank you!
Entity Procedures/Conditions:
Entity:
As always thanks for any time or responses!!!