Started by
BlueAwesomeDinosaur
on
Topic category: Feature requests and ideas for MCreator
I was hoping to add a faction to my mod and noticed that there are only goal blocks in AI. I was hoping that a feature may get added that variables (Ex: faction reputation) or conditions (Ex: biome, y level, rain, etc.) can control certain AI procedures (Ex: attack player, break doors, etc.). If this were added my faction mob goals would look something like this:
^other goals^
if (variable factionpopularity <= -5) then {
attack player
attack playerMP
}
Thanks for reading my suggestion. I hope this feature would not be too difficult to implement.
Check the tracker. This is duplicate.
Where can I find the update tracker for future reference?