Custom Boss Mob

Started by The Average Gamer on

Topic category: User side tutorials

Joined Jun 2019
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Custom Boss Mob

So I want to make a boss, I already have texture and model, that's attack is to chain fire fireballs for 3 seconds. How can I do this?

Joined Aug 2016
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I think that`s not very…
Thu, 07/11/2019 - 14:45

I think that`s not very possible, but I`m not sure. Try somethings with your Boss events.

Joined Apr 2014
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Use "Repeat X times"…
Thu, 07/11/2019 - 21:53

Use "Repeat X times" Procedure block

Joined Jun 2019
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But there is no …
Fri, 07/12/2019 - 18:24

But there is no "EntityFireBall"

And how do I make him look at the player when he does it.

Joined Dec 2019
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Well damn, no one actually…
Thu, 04/23/2020 - 15:47

Well damn, no one actually responded. Just use those things the ghasts shoot out, and if you want you could just change the texture of that to make it look like a fireball.

Problem solved.

Joined Apr 2020
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In the entity's AI builder…
Fri, 04/24/2020 - 07:19

In the entity's AI builder you can find a task "Watch closest entity in radius [] of type []". You can put it higher than the attacking task, so the mob firstly looks at you, then fires a fireball.