Started by
ToraNanashi
on
Topic category: Advanced modding
The idea is: During the generation of the world, make a block X only be generated if for example it is next to lava. Is this possible?
Topic category: Advanced modding
The idea is: During the generation of the world, make a block X only be generated if for example it is next to lava. Is this possible?
Yes... When block is placed| If adjacent tile is NOT lava| then remove provided block. I haven't tried this before, but I see no reason why it wouldn't work.
Nope. When block is added, it does not interact with the world generation, and if it did, the block in question would not have to be generated next to the lava, (which is what I am looking for).
you can add a structure of the block next to lava and make it so that the block can only be placed next to lava
remove the block if it is in some height limit. for example: block should generate naturally in: y axis 1 to 20. if there is no lava around the block and the height is 21< replace block with stone.