Topic category: Troubleshooting, bugs, and solutions
So I was trying to add a mod that I made into Minecraft and I made a new world for it. It loads until 100%, but it then crashes with the following crash report:
---- Minecraft Crash Report ----
// I feel sad now :(
Time: 09/05/20 20:11
Description: Ticking memory connection
java.lang.RuntimeException: Why did the advancements not load yet?!
at net.minecraftforge.common.AdvancementLoadFix.loadVisibility(AdvancementLoadFix.java:51) ~[?:?] {re:classloading}
at net.minecraft.advancements.PlayerAdvancements.func_192740_f(PlayerAdvancements.java:157) ~[?:?] {re:classloading}
at net.minecraft.advancements.PlayerAdvancements.<init>(PlayerAdvancements.java:65) ~[?:?] {re:classloading}
at net.minecraft.server.management.PlayerList.func_192054_h(PlayerList.java:749) ~[?:?] {re:classloading}
at net.minecraft.entity.player.ServerPlayerEntity.<init>(ServerPlayerEntity.java:164) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.management.PlayerList.func_148545_a(PlayerList.java:382) ~[?:?] {re:classloading}
at net.minecraft.network.login.ServerLoginNetHandler.func_147326_c(ServerLoginNetHandler.java:116) ~[?:?] {re:classloading}
at net.minecraft.network.login.ServerLoginNetHandler.func_73660_a(ServerLoginNetHandler.java:63) ~[?:?] {re:classloading}
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:224) ~[?:?] {re:classloading}
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:135) ~[?:?] {re:classloading}
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:866) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:784) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:114) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:637) [?:?] {re:classloading,pl:accesstransformer:B}
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_74] {}
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at net.minecraftforge.common.AdvancementLoadFix.loadVisibility(AdvancementLoadFix.java:51)
at net.minecraft.advancements.PlayerAdvancements.func_192740_f(PlayerAdvancements.java:157)
at net.minecraft.advancements.PlayerAdvancements.<init>(PlayerAdvancements.java:65)
at net.minecraft.server.management.PlayerList.func_192054_h(PlayerList.java:749)
at net.minecraft.entity.player.ServerPlayerEntity.<init>(ServerPlayerEntity.java:164)
at net.minecraft.server.management.PlayerList.func_148545_a(PlayerList.java:382)
at net.minecraft.network.login.ServerLoginNetHandler.func_147326_c(ServerLoginNetHandler.java:116)
at net.minecraft.network.login.ServerLoginNetHandler.func_73660_a(ServerLoginNetHandler.java:63)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:224)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@5e9afe63
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:135)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:866)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:784)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:114)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:637)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.15.2
Minecraft Version ID: 1.15.2
Operating System: Mac OS X (x86_64) version 10.15.4
Java Version: 1.8.0_74, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1422777888 bytes (1356 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB)
CPUs: 4
JVM Flags: 8 total; -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
ModLauncher: 5.1.0+69+master.79f13f7
ModLauncher launch target: fmlclient
ModLauncher naming: srg
ModLauncher services:
/eventbus-2.1.0-service.jar eventbus PLUGINSERVICE
/forge-1.15.2-31.1.50.jar object_holder_definalize PLUGINSERVICE
/forge-1.15.2-31.1.50.jar runtime_enum_extender PLUGINSERVICE
/accesstransformers-2.1.1-shadowed.jar accesstransformer PLUGINSERVICE
/forge-1.15.2-31.1.50.jar capability_inject_definalize PLUGINSERVICE
/forge-1.15.2-31.1.50.jar runtimedistcleaner PLUGINSERVICE
/forge-1.15.2-31.1.50.jar fml TRANSFORMATIONSERVICE
FML: 31.1
Forge: net.minecraftforge:31.1.50
FML Language Providers:
javafml@31.1
minecraft@1
Mod List:
forge-1.15.2-31.1.50-client.jar Minecraft {minecraft@1.15.2 DONE}
And Then It Began 1.15.2.jar And Then It Began {andthenitbegan@1.0.0 DONE}
forge-1.15.2-31.1.50-universal.jar Forge {forge@31.1.50 DONE}
worldedit-forge-mc1.15.2-7.1.0.jar WorldEdit {worldedit@7.1.0;48cc31c DONE}
Player Count: 0 / 8; []
Data Packs: vanilla, mod:andthenitbegan, mod:forge (incompatible), mod:worldedit (incompatible)
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge'
Can't seem to get it to load the world. Please help!
??
I have tried it in other worlds that I created before in the same version and it also crashes. The mod exports to a java file completely fine, and Minecraft loads onto the homepage, but it will not load into a world without crashing. Please reply!
Thanks
Umm