Started by
ChromaticAeternus
on
Topic category: Help with MCreator software
Hello, my Mob won't attack me, I put the rights A.I. tasks, but still doesn't work, what I should do?
Topic category: Help with MCreator software
Hello, my Mob won't attack me, I put the rights A.I. tasks, but still doesn't work, what I should do?
Did you set up the "when player collides with entity, deal [x] amount of damage to player" procedure?
Also this AI does not have "follow same entity". (Which should be placed underneath each attack AI block)
And you aren't in 2020.3, which adds AI templates.
Then I'll update to 2020.3.
I have another problem, while installing 2020.3, the loading screen is stuck at "Loading Plugin Data".
I have seen another forum/ticket like this. I think the solution was to remove old plugins or something.
How I do that?
I don't know. But that only works if you have installed plugins anyway. You will have to go find another forum with the same problem.
It is working now, I have deleted all the old files and reinstalled it.
So I tested, it actually works, the mob is fighting me, but does not hurt me like in the past, he is approaching me, but without doing anything, and sometimes, same situation, but with damage.
Try to make the attacks higher on the AI list.
I actually knew how to do that back in the old versions of MCreator, but since I have the newer versions with new technologies, Idk how to do that now.
Hold on, I think I got it, isn't the "Do Melee/Attack contact with speed factor [number]" and I have to increase the number?
Don’t do that. That only controls how fast it goes. I mean’t literally put it higher up on the list. Higher AI blocks on the list are more likely to happen than the lower ones.
Ok, I'm trying again, but Instead, I put an aggressive AI template, and see what it does.
I tested it again, it hurts me a little more, but I want him hurting me more, how I do that, I need explaination.