Started by
Maerk716
on
Topic category: Help with MCreator software
Hello, I am trying to make a mod where some vanilla blocks do not drop items, and spawn an entity instead. I have tried using the /kill command, but that is not working, and I have also tried "depawn provided entity," but since the trigger is "BrokenBlock" the provided entity is the player. Is there a way to change what the provided entity is, or is there another way to either prevent the block from dropping an item, or delete the item as soon as it drops?
change the loot table json file for that item
do it in mcreator
or create a resource pack to rewrite that son file, more info https://minecraft.gamepedia.com/Loot_table
*json not son;)