[Solved] Lightning broken in custom dimensions

Started by MattiDragon835 on

Topic category: Help with modding (Java Edition)

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[Solved] Lightning broken in custom dimensions
Sat, 05/30/2020 - 12:27 (edited)

I made a custom dimension and the sky light is kind of broken.

 

I can't get a URL for these images so i had to put them in a shared folder on google drive: Here and Here

First look at the image called Light.jpeg. The f3 overlay shows that the skylight is 15(red) but the daylight sensor in day mode(yellow) doesn't give any output(blue).

 

I also put a screenshot of the setting for the dimension there.

 

Thanks for your time

Edited by MattiDragon835 on Sat, 05/30/2020 - 12:27
Last seen on 19:13, 24. May 2021
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I can't seem to access Light…
Sat, 05/23/2020 - 17:32

I can't seem to access Light.jpg. Maybe repost a separate link for it?

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From what I understand,…
Sat, 05/23/2020 - 17:36

From what I understand, there is a problem with the daylight sensor, not the light itself. If the drossom biome is made of customized blocks, you might have turned off red stone compatibility for the custom block, not allowing the sensor to send a signal. Hope this helps

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No. The problem is not in…
Sun, 05/24/2020 - 06:57

No. The problem is not in the sensor because it works when it's daytime. 

I also added the other link.

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I think you misunderstood me…
Tue, 05/26/2020 - 17:08

I think you misunderstood me. You may have turned off Redstone connection to your ultez grass, so the sensor does not produce a signal. Also, daylight sensors produce a pulse and not a constant signal, so that may also be a problem.

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First of all redstone…
Wed, 05/27/2020 - 14:46

First of all redstone connection makes redstone dust connect to the block not make it solid for redstone. Second my problem is that f3 doesn't show the light correctly not that the daylight sensor doesn't work or something. The daylight sensor was only used ass an example that it's not just always day.

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Then I don't know whats…
Fri, 05/29/2020 - 19:12

Then I don't know whats happening. This is an interesting bug, you may want to repost it in the bugs forum.

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I got it now. I had to…
Sat, 05/30/2020 - 12:27

I got it now. I had to enable the disable global light source option. The reason being that global light sources light things up even at night time.

 

I hate when you need to configure two settings to make something work. Btw this is also the case with gases.

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Good job figuring it out…
Sun, 05/31/2020 - 02:41

Good job figuring it out though.