Hi,
I have already post this idea of feature on the Community Requests for MCreator 1.9.2, but I will post it here also.
In the Mod Options, when we click on Esc, there is all mods installed, and when we click on them, there is a Configuration button. So, I would like to have an option into MCreator to add some a mod element or something else to add configuration options. I find some links to help you to implement this feature. I know that the first link can be a little bit outdated, but it can help you with the base.
http://jabelarminecraft.blogspot.com/p/minecraft-modding-configuration-…
https://github.com/MinecraftForge/MinecraftForge/blob/40bdde204321a3903…
https://github.com/Cadiboo/Example-Mod/commit/43db50e176d758ade2338764d…
Hoping that you will add this feature, and the links will help you !
Issue comments
Yes, I vote for this idea too!
For beginning I suggest make possible to configure a variables like numbers, strings and logics. Something like global variables that can be use in procedure blocks.
Later you can try to implement make possible to configure a text references to blocks, items, entities, potion effects and so on. Something like "minecraft:egg", "modname:itemname", "minecraft:zombie", "modname:entityname", etc.
That would be so much better than making a GUI with buttons that run procedures that change variables that do changes etc. I think that maybe if there would be things i write now it would be better: "like if the config would run procedures, and there would be mod management or something else world management like and it would have disabling blocks and other things." I would like countdown in procedures too.
Migrated to https://github.com/MCreator/MCreator/issues/126
We do plan to add support for this in the future updates. Thanks for the links.