Multiple Global Triggers

Issue description

There should be a way to have multiple global triggers for a procedure. This could make MCreator workspaces much more compact and simple and has a lot of uses.

Issue comments

Let's say you are making a procedure and you would like to make an explosion when you eat or when you break a block. You have two global triggers with the same output. This is more efficient than two procedures with different triggers that have the same output.

This would make things very unclear, also I can't imagine a real scenario when you want to make all eating and block breaking explode the player.

If you'd want to make a procedure that plays a sound whenever something is crafted or whenever something is smelted as a alert system for you and other players, then having multiple global triggers would be useful. This could be used in an alarm mod that tells you when things happen. Like when someone opens there inventory or if someone gets in a boat or minecart. For things that don't have audio and/or visual queues. This mod could be useful for deaf people.

If this is the goal of this mod, there should be separate procedures for this.

Also probably different sound or visual queues.